Minotaur Gothic Assets Scene
This project is a small collection of assets I created as a pipeline test for Unity 5 PBR shader, and the Enlighten engine.
Gothic ArchThis project is a small collection of assets I created as a pipeline test for Unity 5 PBR shader, and the Enlighten engine.
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| ZBrush High res |
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| 1024 Maps |
| Maya Low Res |
Gothic Door
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| Zbrush High Res |
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| 1024 Textures |
| Maya Low Poly |
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| Zbrush High Poly |
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| Final Textures |
| Maya Low Poly |
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| Zbrush High Poly |
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| Texture maps |
| Low Poly Mesh |
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| Zbrush Displacement High poly |
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| Baked Texture Maps |
| Decimated Low Poly |
Wall
For the generic wall, I just used an image, converted through Ndo and Ddo to create the texture maps.
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| Wall Texture Maps |













