Minotaur Gothic Assets Scene
This project is a small collection of assets I created as a pipeline test for Unity 5 PBR shader, and the Enlighten engine.
Gothic ArchThis project is a small collection of assets I created as a pipeline test for Unity 5 PBR shader, and the Enlighten engine.
ZBrush High res |
1024 Maps |
Maya Low Res |
Gothic Door
Zbrush High Res |
1024 Textures |
Maya Low Poly |
Zbrush High Poly |
Final Textures |
Maya Low Poly |
Zbrush High Poly |
Texture maps |
Low Poly Mesh |
Zbrush Displacement High poly |
Baked Texture Maps |
Decimated Low Poly |
Wall
For the generic wall, I just used an image, converted through Ndo and Ddo to create the texture maps.
Wall Texture Maps |